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Lorelai's Spellbook (based of concept)

Concept by Becca Hallstedt (https://www.artstation.com/artist/beccahallstedt)
I did the model in Zbrush and 3ds Max, and texture in Substance Painter

Concept itself: https://www.artstation.com/artwork/Xdozn

Lorelai's Spellbook (based of concept)

rendered in Unreal Engine 4

rendered in Unreal Engine 4

Lightning on Mesh

Lightning on Mesh

Detailed Light on Low poly mesh

Detailed Light on Low poly mesh

Wireframe
4,917 Tris

Wireframe
4,917 Tris

Texture Breakdown

Texture Breakdown